
Conduct The Flow
๐ Conduct the Flow
A fast-paced neon runner built around movement, timing and staying in control.
Conduct the Flow is a portrait arcade game where you guide a small hovercraft through a futuristic tunnel, follow glowing routes, collect pickups and react to increasingly difficult sections.
The controls are simple: drag left and right to steer.
What starts off easy becomes more challenging as the run gets faster and the route becomes harder to read. The idea is to learn the movement, react earlier and improve a little more each time you play.
๐ฎ Gameplay
You are always moving forward.
Read the route ahead, move into position, collect energy pickups and try to keep your run going for as long as possible.
There are no complicated controls or lots of buttons. Most of the challenge comes from timing your movement properly and staying calm when the speed picks up.
โก Whatโs in the game
- ๐ Fast portrait gameplay
- ๐ Simple left and right drag controls
- ๐ Neon sci-fi tunnel environment
- ๐ Glowing pickups
- ๐ท Bright route edges and track lighting
- ๐ Orange player craft
- ๐ Increasing speed and difficulty
- ๐ Procedural route variation
- ๐ Score, distance and Flow feedback
- ๐ฑ Designed with mobile play in mind
- ๐ WebGL browser build
๐ Visual Style
The game uses a dark futuristic environment with cyan, teal and orange lighting.
I wanted the player craft and route to stay easy to see even when the tunnel becomes busier, so the environment stays dark while the important gameplay elements use brighter colours.
The environment is still being developed and improved. Iโm currently working on better tunnel structures, lighting, materials, route presentation and effects to give the game more depth without making it too heavy for mobile or WebGL.
๐ฅ Flow
A big part of the game is trying to stay consistent.
The better your movement becomes, the easier it is to keep a good run going and build Flow.
You will probably make mistakes at first, but after a few runs you start recognising the patterns earlier and moving more naturally.
That improvement is really what the game is built around.
๐น๏ธ Controls
๐ป PC / Browser
Drag left and right with the mouse.
๐ฑ Mobile
Swipe or drag left and right.
๐ค AI / ML Development
Conduct the Flow is also part of a larger technical project Iโm using to learn and experiment with AI, machine learning and control systems.
Iโm exploring things such as:
- ๐ง player skill estimation
- ๐ gameplay data and testing
- โ๏ธ adaptive future difficulty
- ๐ค autonomous gameplay agents
- ๐งช procedural pattern testing
- ๐ฎ Unity ML-Agents
- ๐ฆพ control-system experiments
These systems are being developed alongside the main game rather than replacing the normal gameplay.
๐ ๏ธ Development
Engine: Unity
Language: C#
Platforms: Mobile + WebGL
Orientation: Portrait / 9:16
Status: ๐ง In Development
Right now Iโm mainly working on:
๐จ environment art
๐ก lighting
โจ VFX
๐ฃ๏ธ route visuals
๐ฑ mobile optimisation
๐ WebGL support
๐งช testing and polish
๐จโ๐ป Developed by
Hamza Khalid
| Updated | 12 hours ago |
| Published | 28 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ATTEMPT 2 GAMES |
| Made with | Unity |



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